Chess 2: The Sequel was designed by David Sirlin and crafted by Ludeme Games
The gameplay unifies all that is great about chess with aspects from modern game design while fixing problems in the original that have long frustrated grandmasters and amateurs alike.
Compared to chess, Chess 2 relies much less on memorized openings and more on positional play. There are fewer draws, and the asymmetric gameplay with multiple matchups keeps the game fresh and interesting from the very first move.
Gameplay Does chess even need a sequel?
There are thousands of variants to chess, but only one has claimed the title of sequel. Chess is the timeless classic. Is it even possible to improve on it?
There are now six armies to choose from., rather than just one. This means that there are twenty-one possible matchups. Long-time chess players and beginners alike will rejoice that this makes memorizing an opening book impractical - leaving more time to focus on positional and tactical play.
There is a new win condition (in addition to checkmates) for crossing the midline with your king. This makes the game very aggressive and practically eliminates draws from the game.
In Chess 2 there is a double-blind bidding mechanic called dueling that emphasizes adaptation and reading the opponent's tendencies.
- Cross platform play
- Six armies to chose from, midline invasion, and dueling
- A pleasant, cohesive experience fit for the "Game of Kings"
- Online multiplayer with competitive ranked matchmaking
- Beautiful and unique 2D and 3D piece sets for every army
- Real-time play and asynchronous Correspondence play
Chess 2: The Sequel is available now on OUYA.
The rules are available for free at Sirlin Games. It's been designed so that it's possible to play with a normal chess set.
You can follow the progress of the game on twitter @LudemeGames for updates.